Tag Archives: input method

The Road to Fcitx 5: 3. You can (NOT) type on wayland (properly).

With a few recent changes on Fcitx 5, Fcitx can now be used to type on Wayland. (Even the window is rendered with EGL! .. ok this is not important) And as of today, I’d say it is the first and … Continue reading

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The Road to Fcitx 5: 2. With multiple focus and multiple display in mind.

I’d like to clarify one thing about this series of articles first. All features described in this series are already implemented, because I do not fell comfortable about writing about vaporware. The purpose of this series is to share some … Continue reading

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The Road to Fcitx 5: 1. libxcb replaces libX11

This is the first post of “Road to Fcitx 5”. I planned to talk about more the changes in Fcitx 5, and comments are welcome. Right now, I’m using Fcitx 5 from day to day. As you can see from … Continue reading

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Gaps between Wayland and Fcitx (or all Input methods).

Though some people have no problem (or, only few problems) about using fcitx (to be more specifically version 4) with wayland, but the truth is there are still lots of problems left to be addressed. The truth is, wayland is … Continue reading

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Fcitx 4.2.7

All components in this release will depend on fcitx 4.2.7 due to they are using the new build macro. Now we have a new template repo for whom want to develop new addon for fcitx: https://github.com/fcitx/fcitx-templates/tree/master And for kdevelop user: … Continue reading

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